huaha
He must be quite a cool guy when tonques freeze like that
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huaha
He must be quite a cool guy when tonques freeze like that
huaha
Rly short, but alot better than 10 in my opinion, or was it 9.. The one with hank returning. Anyways, this teamwork aspect seems much cooler than just one guy ramboing around :D
Good work man, keep em coming!
huashas
While the pixel artist here has skills I don't like how so many people are obsessed with imitating the Cave Story style. I don't mean to sound unfair, but when I see this style I feel like I'm playing a Cave Story fangame. Idea here I guess is decent, but somewhere in the line of cliche seeing how there's plenty of "dark/flipped/mirror world"- kinda ideas as of late, for one it's not a very spectacular experience.
As for performance maybe the most pointed out fact, it's awful for few of us, hence we should assume there's something wrong. That noise effect might be the cause of this. Not only it's a flash killer, it's also a very easy and overused way to express distortion, darkness and such, which I believe you went for. Also as a vivid pixel art fan and hobbyist I find it a very cheap and dirty solution.
Music is well composed, but needs variety. It gets repeative and boring already after hearing it three times. Tell you what though, the atmospheric change when you go to underworld is a jackpot.
useful, but
I suggest you import the palette system from for instance mspaint so you can get the gray-hued colors.
huaha
WTF with those menu graphics, then boom those ingame graphics wow.. Stunning background art and tilesets, however the game itself plays kinda slow for me, it doesnt always react when I press the buttons, but it's propably just in my side.
Reminds me of Alien Arena ost, good stuff
This tune most definitely hits my electro goth g-spot!
Haha! Well I'm glad! Thanks for the review! :D
huashas
Some might say this much chessboard dithering is bad, but it's a matter of taste if you ask me. Some feel nostalgic and some think it's mediocore and easy to do. I have been there myself too, so saying anything foolish about it is just making an idiot out of myself. From my experience it's been a fun stage in learning pixel art. After having enough of chessboards, I recommend experimenting with different patterns of dithering and textures.
It seems like you grasp the basics of anti-aliasing, but there are places you have too little AA, some places have too much AA and some AAed spots have banding. Banding means two lines of pixels indentical next to each other. This usually appears in different colours in shading or in a simple shapes surrounded by stable layer of AA pixels. This banding effect appears on the "Belas" eyebrows and succubusse's corners of the mouth. See how soft they look compared to everything else?
8 stars for doing a pixel piece at this size, I believe it took you some time. Anatomy and clothing doesn't reveal much distracting flaws, although I'm not very fond of the animeish faces. Good job overally. Don't stop here, you can get alot better than this.
Thank you so much for the helpful review! I'm admittedly fairly new at AA and dithering, so I feel like I don't have a very good grasp on either of them. Reviews like these help me learn faster though, so I'm thrilled whenever I get such a comprehensive critique like this. :)
I'll try to practice my AA as to not have too much / too little of it, as well as exploring new dithering patterns. Thanks again for the critique! :D
huashas
I like how you restricted the colours and all, but I think 2x size would be enough for this.
huashas
This saints project will be magnificent once finished.
aka. Smilecythe, aka. Sytirävajous
Age 33, Male
Synths
Finland
Joined on 7/30/06